FIX failing to grab the ledge when you are knocked back over a ledge

Issue Type (Required):

Player Mechanics

Issue Description (Required):

Please fix the issue where you do not grab ANY ledge like you should when you get knocked back over a ledge. This should be treated like a bug and fixed as its completely unacceptable to not grab any ledge and just fall and die when there is always somewhere to grab onto and be saved. This is further reinforced that it is likely a bug because of the way the character will get sucked across a huge distance sometimes to specifically grab a ledge and be saved, even when it looks like they might not be.

Considering the absolutely absurd amount of things that knock back the characters in this game, there should never be a moment where getting ledged instantly kills the player, especially when there are almost ALWAYS a clear or edge railing for you to grab. Please fix this bug!

Steps to Reproduce (Required):

1.Play any map.
2. get knocked back by any number things.
3. notice that you fail to grab the ledge and get instantly killed.
4. get annoyed at the fact that you clearly when over a rail your character should have grabbed and instantly died instead.

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Often (<75%)

Platform (Required):

PC - Steam

3 Likes

Yeah this is a pretty good point. An Ogryn being propelled 200m into the void from a barrel that only stumbled enemies next to it, is not a fair way to die.

3 Likes

Yeah especially as Ogryn, which shouldnt be effected by knock backs at all as a class perk.

My last 5+ missions in a row have ended because multiple people dying instantly because of some door pox buster, or flamer pack blowing up. 95% of my deaths are because of this reason, its gotten to the point where i rarely die unless its getting instantly killed from getting ledged

Just so annoying, its not fun for anyone. No one enjoys having their control taken away from them ever 10 seconds from knock back

1 Like