Expeditions

this is so much more the wrong thing to have done than i could imagine. the timer ruins the flow of the game mode so much. it would feel so much better if you jsut had to do everything to open the door to the next part. it getting more intense as time goes on also feels awful and it should grow based on interaction with nodes. also, this was advertised like it was chaos wastes. you had all the playtesters talk about chaos wastes. this is not chaos wastes. its helldivers. i loved helldivers when i oculd play it likke mgsv and take my time and clear nodes as i wanted to, and then they made it so it got more intense over time and it got incredibly miserable to try and play it the way i enjoyed and i uninstalled it and havent bought a skin since. this is the exact same scenario except at least the helldivers timer is so long you physically never have to worry about it. this game was an incredibly good movement shooter two years ago and you have been destroying it into a game where cc is king and standing still is the meta mode of play. but this game mode incentivizing stealth solo playstyles is the icing on the dogsh*t cake. i hope the 1400 whales youve manipulated into buying every mediocre skin you put out is enough to sustain a company, bc even my friends who played vermintide dont give a sh*t abt that game anymore. i wanted to like this game mode so bad, and ive put 15 of my nearly 7000 hours playing this game into it and know its jsut more slop to put a big headline on an update and bring back people for two days to buy one skin and stop playing again. this was my favorite game and i jsut wish you had put this effort into actual maps for the incredibly good game that was here instead of gimmicky trash people only play for bragging rights.

I could find support weapons and ammo pickups on helldivers 2 map. Or pick up weapons from dead teammates…etc.

I generally can’t in karktide extraction.

Fatshark never fails to miss.