Has been a thing for a long as I know, enemies freely walking up the wall which basically acts as a steep slope for them to walk up on.
What use is the high ground if enemies just run up instead of having to climb or walk around?
Has been a thing for a long as I know, enemies freely walking up the wall which basically acts as a steep slope for them to walk up on.
What use is the high ground if enemies just run up instead of having to climb or walk around?
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