Developing Verminskills Pt. II: Dealing with Skill Ceilings and Frustration

Stagger demo(to understand and compare stagger talents). I made this for those that like visual demonstration. Hedge also created a very detailed explanation in the Winds of Magic - Patch 2.0 - Patch Notes.

Squirrel Squad’s discord also has a “#resources” section where you can find things like:
https://docs.google.com/spreadsheets/d/1xnnRCjZzO-R0udz5C_u45ydHRNx6w53YcDtr8JEHOV0/edit#gid=62597031
This is a breakpoint calculator updated(at the time of this writing) to 2.0.3 . You can do “field testing” like what I often do or you can use this handy excel spreadsheet. You can see if it’s working by field testing after you’ve figured out what should or shouldn’t work for breakpoints and the like.

This is accomplished through both experience and research. Taking the time to experience things, trial and error, and seeing what reliable resources exist. Mindset may not be the only thing, but it’s a critically important factor in self-improvement. I’ve seen countless people blame everything else but themselves and never improve. “Oh this game is bad. It isn’t me at all.” Often times for self-improvement, the biggest hurdle a person faces is themselves. @Exanimia addresses this in her guides she has posted. There is a psychological element to things and most people will ignore that truth.