Trying to get back into Darktide after about a year away from the game, and I am having non-stop crashes on launch right after the shader cache is built. I have already tried the following solutions found in other topics that sounded similar:
-Verifying Steam Files
-Clearing App Data Folder
-Uninstall and Reinstall the game
-Update Nvidia Drivers
-Disable DLSS
-Reinstall C++ Redistributable
[PC] Do You Use Mods? (Optional):
No, I don’t use mods
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam
[PC] Crash Report (Optional):
GUID: 3315c9a8-6e6a-4932-9f3a-45e2dead3245
Log File:
Info Type:
[Engine Error]: Access violation (0xc0000005) in build 85b5439d9820c31911721e141186c8a3127b92a2
accessing address 0000000000000000 from 00007FFE533C901A
The crash occurred in module ‘sl.common’.
The issue could also be related to the following modules found in the stack trace:
module ‘sl.dlss_g’.
module ‘sl.interposer’. This module is related to Nvidia streamline sdk. If this is a recurring issue disable features related to it and see if that helps.
The crash appears to be referencing NVIDIA, so it may be worth using a dedicated driver removal tool (e.g. Display Driver Uninstaller) to uninstall your GPU drivers and then to reinstall them clean.
Otherwise, it’s a tangent, but based on the access violation code ‘0xc0000005’, the error could also perhaps be triggered by conflicting software e.g. Anti-Virus.
I recommend ensuring appropriate exceptions are in place for Darktide both both Anti-Virus and Firewall.
Turns out HAGS was enabled on Windows side, I get a completely different error on launch now with it disabled. Still looking into DDU, as I have never used that before.
GUID: 2631e084-4e94-49ee-adf0-df8550b72990
Log File:
Info Type:
[Engine Error]: Failed to create swap chain
At D:\a\d\e2af82edaa31c93c6098ffbd561125ed\b0be1561439953a6\stingray\runtime\application\rendering\render_interface.cpp:1783 in function stingray::RenderInterface::internal_create_swap_chain