Crash on starting a deed match as a client; Unloading a locked resource #ID[fc521b03], lock count: 3, was cleared: false

As a client, I started a deed match from my inventory. As soon as everyone went into the bridge of shadows, the game crashed. I forgot if I even reached the loading screen.

GUID: ca0687ab-e4ec-4fc8-a934-9bb03e59e5d3
Log File: 
Info Type: 
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[Crash Link]:
crashify://ca0687ab-e4ec-4fc8-a934-9bb03e59e5d3

Console log states the crash reason was:

<<Crash>>Unloading a locked resource #ID[fc521b03], lock count: 3, was cleared: false. Make sure you destroy all resources pointing to the package before unloading it.

At `E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\foundation\resource\resource_manager.cpp:867` in function `stingray::ResourceManager::ensure_unlocked`
<</Crash>>

Session console log and crash dump:
https://paste.ubuntu.com/p/Z8XHVnvtSt/
crash_dump-2020-02-10-15.44.06-b3b64d2e-a21e-41f7-87d4-f472b3d70fcd.dmp (523.3 KB)

Has since been patched! Let me know if you have any problems.

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