Game crashes with an ‘out of memory’ error message consistently after launching the game, often before I’m able to reach the mission terminal, much less queue for a mission. I’ve tried verifying game files, and everything validates without issue. Closing all background applications likewise has done nothing, and checking task manage while the game is running shows that I’m not out of memory. Restarting my PC also does not appear to help. In prior patches I’d run mods and occasionally run into memory issues, but on the current patch I haven’t used them and am running into problems far more frequently.
The game is quite literally unplayable, as it’s crashing nigh on every launch. I’ve pasted the crash message below, there are a bunch more messages that I haven’t saved, but they all had the same things, heap_allocator, out of memory, etc.
GUID: a0f29bc3-02c5-43c7-845a-ad61db1911b3
Log File:
Info Type:
[Engine Error]: Commiting heap range failed for ‘heap_allocator’. Out of memory? error: 1455, reserved: 4294967296, required: 662700032, size: 2097152. Test allocation succeded? false
At D:\a\d\rel_engine_darktide\release\rel_2024_08_20_Patch1.5.0x\runtime\foundation\memory\heap_allocator.cpp:191 in function stingray::HeapAllocator::resize_heap
The info in your log says that you should have memory. But of some reason there isn’t any left that fits the criteria (2 mb) according to the system and windows will use the page file in this case.
Since the error is page file related the best thing is to first confirm if you still get this when you let windows manage your page files.
So, I have fixed the issue, it was an issue with my graphics drivers. Reinstalling them and rebooting my PC has entirely removed the memory problems.
For the record I have 16 gigs of ram, and am using an Nvidia GTX 1080 Ti. I just reinstalled the drivers through the geforce experience app and rebooted, in case anyone else is experiencing the same/similar issues.