This is more to do with my attempts to understand the crafting system based on the information and copied from my post earlier today:
(I think Strawhat is already aware of this one)
Given most of the conversion is being done by turning our existing accountwide"Blessing Stickerbook" into Mastery for those weapon families:
What provision there will be for the starting Mastery levels for players who have gotten to level 30 (perhaps on multiple characters) but who don’t have much if any unlocked blessings in the “Blessing Stickerbook” Esp. for those who primarily played between the November 2022 release and when Crafting & Blessings were finally fully implemented almost 3 months later with Patch #4 “Blessings of the Omnissiah” towards the end of February 2023.
There are a few people who stopped playing in the early days of the game who might have reasonable playtime but simply won’t have any unlocked blessings.
Or perhaps won’t have the knowledge about collecting blessings because they get drawn back into the game after the Unlocked and Loaded update.
- Should they have a minimum Mastery level so they are not utterly at the ground floor of a starting character and account for some amount of playing with weapons. Noticeably enough to have more than level 1 perks.
I am worried about returning players who left due to frustrations with the game in the early stages - esp. when rewards were bad and crafting was incomplete, returning to be met with a bit of a frustrating grind.
Likewise for existing weapons:
As I understand it all weapons and curios get transferred over. All the locks are broken (yay!) and all weapons will be upgradable to 380 base rating (yay!) - even if we don’t have specific control over the bars update.
BUT with the change to the modification points system, which seems based of an item’s Power which I think is capped by a player’s Mastery in that weapon’s weapon family:
How exactly will the current rating system (up to 550) be converted into the new Power system (up to 500) and how many modification points existing weapons have to spend? - And will this be limited by the player’s Mastery in that weapon family. For those few existing rating 550… could a player who hasn’t maxed out Mastery in that weapon family - would these be potentially locked out of changing any perks and blessings on those existing weapons?
Esp. because it seems that Tier 2,3,4 perks require a certain progression along the Mastery track to unlock.
Unlike now where you stick tier 4 perks and blessings on the weapons you get on your level 2 character - if you really want*
*“Fun fact” - you can’t do any upgrades on your starting rating 85 weapons if you keep them.