I’d like chorus to provide either complete corruption immunity for it’s duration or cleanse some with each pulse. Please and thank you.
I would like Chorus to get some change or buff, but I think this is a bad way of going about it. The Aura Beacon of Purity is still only situational at best, and having Chrous interact with corruption would make Beacon useless on Chorus builds.
Beacon isn’t nothing (that would be loner ba dum tish) and its one of 2 aura buffs you can take outside of being conjoined at the hip. I think the nodes immediately around it are pretty weak vs the other 2 though. I kinda wish you could ride poxburster waves without canceling your ult immediately. The Emperor’s love in your heart should let you get knocked back for no damage until it stops pulsing, imo. If a boss sends you flying that’s fine since they are honestly too weak atm, even with the death of me bullying them in corners with slaps.
I didn’t say it’s nothing. I said it’s very situational. Pair that with as you said the bad supporting nodes, and the fact that Benediction is incredibly strong and it’s in a pretty bad state in general. It’s an aura that only helps after you’ve taken damage, not something that stops you from taking damage.
Also sucks when a mutie perfectly sneaks between your pulses and grabs you out of it.
What would actually help, and I’m talking T5+ difficulties, is to either make chorus stack burns on every tick or/and simply change it to be “Place and forget” ability so that zealot could plop down relic for stun+toughness then contribute to the effort of killing things instead of delegating that job to the rest of the team for 5 seconds.
(You can tell I’m salty. That’s because I am salty, so I guess I’ll just rant for a bit too)
It baffles me every time when I see zealots with eviscerator and boltgun use chorus at the sight of crusher/mauler 6-pack instead of just getting rid of them by emptying their gun and then finishing the job with evi.
Then there’s notorious “but chorus essentially puts combat on pause for 5 seconds, giving your team room to breathe” reasoning, which is, well, kinda true but only on malice or lower imo. Correct me if I’m wrong, but I’m pretty sure it doesn’t stop enemies from spawning, so you end up praising emperor for few moments while enemy density doesn’t really decrease. So you either don’t really do anything to help if you have a couple of players capable of dealing with horde+elites on high difficulty even without your show of faith in best case scenario, or you’re kinda making things worse if your team is already struggling by not “removing” enemies while letting more nurgle filth pool up and pressure your teammates after stun effect ends. Most of the times it just simply doesn’t matter, or at least I personally don’t really see any increase in combat efficiency from having chorus zealot spamming their ability.
Anyways, I guess my point is that with how chorus works right now, I’d rather see zealot running Fury and remove the problems instead of waving holy relic and passing them on to other team members
What is it? Buff ma’ flamer instead! Who need stupid relic, you can’t even fight while showing it to the enemy!
Well, if it could peel back corruption into prior wounds then there’d be great synergy and a reason to spam it.
The easiest buff that everyone would like would be to delete that tax node on the way through!
I don’t know, Five seconds of Hammer Time, you just can’t touch it.
ahem. With even remotely alert team mates though that five seconds is a powerful tool. Five seconds of free boss damage. Risk free pick-up. Time to reposition around the 6 crushers.
That’s pretty good I reckon on a regular basis. FoTF (the charge skill) and Shroudfield (the cloaking skill) are both good too, but much more of a zealot get out of jail free card rather than a team one.
I feel like everyone is also ignoring the insane amount of toughness regen and max toughness you get from the buff. Compared to Psyker’s “permanently useless” smite spam, Chorus can’t be just whipped out willy nilly (unless you’re using invocation of death lol) and allows the zealot to get right back to work after using it.
People who think they’re better than they actually are assume that any ability that prevents you from attacking for even a second is bad bad awful bad. It’s not. Proper use can clutch any situation - and sh!t happens sometimes. Do people use it when they shouldn’t? Yes, absolutely. But when they use it when they should, it’s a game changer.
I think it’s fine as is, and is a very powerful active ability. Buffing it would make it overpowered.
Playing with someone who knows when to use it (especially proactively) is a great experience.
The oddity in a way is that Banishing Light is a compulsory tree node if you take Chorus. Other classes can take the skill “vanilla” and move on if they choose. However that’s not really a complaint because BL is so good. And as @nish said, if you play aggressively with it you can be like Moses and part the dark sea, giving the short range guys in particular some space to work.
I believe this is because the developers see the skill as being a very powerful option, so much so that they wanted to make it cost 2 skill points instead of the usual 1.
I want chorus to apply its buff by the first wave or whatever this is, this is the only thing I desire
If anything I’d want it to consistently stagger mutants and hounds. Too often have I been in the middle of channeling it and they barrel right through, or just start and it stops them immediately.
I’ve been using it a bunch lately and it seems that some pulses simply don’t stop mutants. Could be inconsistencies in positioning/latency, but it’s frequent enough that I wonder if it’s tied to some internal <does_this_pulse_stun_x_creature> value use to prevent stunlock on certain enemies like bosses.
If that’s the case there should be some visual indication that some pulses are stronger than others.
Also I’d love to set Nurgle’d foes on fire, even if it does little to no damage.
QUAIL, HERETICS! BY FIRE BE PURGED!!
I somehow thought this was related to music, nvm.
the choir is definitely underrated as far as the soundtrack is concerned. look at the sheer scale of voice talent that brings the awe of the imperium to life.
Chorus is OP enough tho.
Thw audio for this game is incredible
Itd be cool if it was a book on a stick that burned with holy fire. Light attacks were quick single target attacks that caused burning and heavy attacks were sweeps that also cause burning. RMB/Block caused pulses of the AOE effect it currently has. Thus making the ability more dynamic.