So like the idea behind this is since psyker doesn’t really have a “rock” (for lack of better words). I figured an interesting way to give them one would be a brain burst rework… Basically its a guaranteed kill on anything that isn’t a monstrosity BUT it needs time to regenerate stacks much like rock or nades on vet (if you take vet 60s grenade CD) course it could always go like knives for zealot? ANYWAY the brainburst is a guaranteed kill, theres an upgrade option for it (the sub perk thing) when the enemies head explodes it puts max suppression on nearby enemies to show they’re in fear. There could be two other options for a sub upgrade but yeah thats the idea behind it… oh and make it a lot faster because honestly it sucks to sit there even with the upgrades to make it faster it doesn’t feel nearly as rewarding. @FatsharkStrawHat
Your thread is close to the double thread… a similar one was opened few days ago.
Nah, the only similarity I am seeing is “the speed at which they charge should be reduced greatly”. No damage tuning, no ideas for sub perk etc. theres two things that make it similar. 1 its brainburst 2 the speed being reduced.
Summary? No
okay… then I quote exactly same post… cause your post is a call for same comment…
I will add that you have plenty tools to make BB enough fast. I won’t quote them, I am sure you perfectly know them.
Basically venting to permits to use kinetic resonance (and empowered psionic). And of course, psyker has tools to reduce the ability cooldown.
And yes, completing penance force you to search how to be the more efficient to achieve it.
Hold up lemme grab my chip bag before you continue this long great explanation before saying “its how the makers intend it”.
Sorry
For me this blitz is the only one really interesting.
It has potential. Its not really changing its core; just making it better. Otherwise IMO Assail is the most interesting. I see a ton of smite but I like the pointy rocks and kinda hope later we may get a mod or something to change colors.
I must agree, even though I must preface this by noting I make for a pretty mediocre Psyker at best. Assail I find to be quite boring and Smite is not the most fun I’ve had in the game by a very long chalk. There is something so wonderfully visceral and uncomfortable about the head pop and the sound feedback of BB that the other two blitzes just do not compare.
Could it do with a speedier ‘cast time’? Possibly. In the time it takes a Psyker to pop one head I can do several on a Veteran with Executioner’s Stance, or can zoom in close as a Zealot and lay waste about me. For all its power, I can see why OP would like it to be a faster firing ability. I’m not sure I would try and make it equivalent to the Ogryn’s rock though; that seems more Assail’s territory, although it can be spammed significantly more than the rock.
Assail is personally boring as crap for me to use. Different strokes.
If I wanted to throw limp noodles at people I’d play… well, assail psyker.
If I want to giggle as I pop the heads of entire special waves while dodging and weaving between them I’ll use brain burst.
Not touching smite because it’s a horrendously designed ability.
A huge benefit that doesn’t get brought up with brain burst is that once you’re locked on, that damage is going to happen, no matter what.* As long as you get that tenth of a second to achieve the lock on you’re golden and can immediately shift your focus.
*Barring the obvious getting knocked out of it for whatever reason, before someone misses the blatant intent behind that statement.
Another day, another “BB feels awful thread.”
The repetitiveness of this conversation is killing me.
At least I get to practice making my pitch more and more succinct:
BB is a fun AND powerful/effective ability when used smartly and as a supplement to your other weapons.
People lamenting that BB “feels bad” are, I feel, expecting the ability to be a “primary” ability that can be used as a main attacking tool in the manner that assail and smite can be. BB is not that. BB’s use is more situational and nuanced - but when leveraged effectively is both fun and strong to use.
I don’t see a need to change anything on BB. However, if one were to make a tweak to its usability, I’d have it so that IF you aim at a marked enemy, BB will more easily lock onto that enemy, even through masses of other enemies.
Hit the nail on the head. I don’t think any of the blitzes were supposed to replace primary weapons. They nerfed assail recharge to make this point before.
The fact that players can get away with using smite as their primary weapon is its own problem but that has been discussed to death already.
Enough with the power creep, the only reason you find BB weak is because there’s so much ridiculously overpowered stuff that’s been allowed to become the norm since patch 13
BB is very well balanced, if you’re annoyed because the Vet vaguely held left click in the same general direction as you did and killed everything before you managed to pop a single head, then guess what is the real problem
Try oneshoting a special also if you read the entire thing it maxes out the dmg and can outright kill any elite but has limited uses that recharge like rock. Either I suck at giving details or people are quick on assumption…
I could see this but also it really sucks using 3-4 brainbursts on 1 ogryn. So the idea is maxing the dmg but giving it a limit similar idea to rock or Krak. Especially since Vet can just look at them funny with plasma and eliminate a horde of crushers. (Plasma only needs a slight tweek to make the charge necessary otherwise its in a good spot)
And I think we have all understood and a lot here (all?) disagree with this idea.
I want to use BB every times I need it.
I can agree. One thing assail excells at is hitting a sniper far away then hitting nearby targets. And smite just is over used and its alright ig I don’t like it how I can use it as a ‘main weapon’ though.
Bahaha ok try that while you have 2 fellas charging you and throwing you. “Just use force sword” “wait for your team to help out of stun lock” id rather have brain burst get a GURANTEED KILL on something and suppress everything nearby then just wait… 60 seconds… if you can’t wait 60 seconds to use a blitz then something is wrong. Because trying to use BB to do anything other than take out crappy elites or weak in hp specials makes it pretty crappy and at this point just use smite or assail to aid dealing with trash and take out specials. I won’t take BB on an AM because of how trashy it is.
Assail is basically an IAG with a half-sized magazine but infinite reserve that aims itself and reloads automatically. Not much thatll clear a pack of dogs easier, and youll certainly clear a group of shotgunners in front of you faster with Assail than BB by just spamming LMB in their general area while otherwise going on your merry way, particularly from a cold (no stacks of anything) start.
The big issue with BB, to me, is that half the time you go to use it, it either wont lock on due to a box or rail being in the way, or locks onto the wrong target and you end up bursting a poxwalker instead of the Gunner behind them. Thats on top of BB taking just long enough for your teammates to boop your target just before you pop it half the time.
These basic usage issues make BB a pain to effectively use in my experience. Unless a target is running away to hide out of sight (or im running away out of sight), it feels like anything BB would do I can do as well or better with a charged Voidstrike blast as a result.
I have, its how I got all the BB penances.
Your post was a little loose on saying precisely what you wanted it to change to, because that would make it just like Assail, which is fundamentally the same concept as the Ogryn’s Rock. You use it instantly and then it recharges; Assail just does it very quickly and starts with a lot more uses. Was a more potent Assail with manual targeting but with fewer uses and much longer cooldowns what you were considering? I cannot see them changing it to such a format.
Part of the skill usage of BB is using it at the optimum moment, hence the penances for getting a Hound as it pounces, or to get x25 Hounds, Mutants and Trappers before they can do their thing on a team member. Creating some space, using your combat ability to trigger Empowered Psyonics and then swiftly popping the head of an Elite/Specialist or causing damage to one - disrupting their attacks as you do so - is highly useful. It is worth having BB just for Kinetic Flayer. That sudden head-pop on a Crusher from a slap of a sword is just … . Its partly why I happily leap into a melee with my Psyker.
I understand that. I still Use BB despite hating it because I have a build built around the only useful bits of it. Still itd be nice for a guaranteed kill with limited uses. Assail just is a much better pick because it doubles as a special slayer and horde clear. The idea is to make BB actually be able to kill an elite instead of using it like 3-4 times just for one elite to flop over then there’s like 4-5 others. Like at that point just use anything else even an autogun if headshots will just deal with it faster.
But yeah I agree I did a terrible job at explaining it. I didn’t think too much on how this should be posted just kinda did it on the fly (since thats most of my ideas anyway). BB would ideally still have the head pop from melee but would also still profit off it even more so. That’s the idea behind it, make it even more valuable of a resource just how smite should be IMO a valuable resource that should be watched not spam able… if you just made it really fast for BB itd be like a really shitty assail only for elites. But if its a valuable resource then itd be limited but dmg would be worthwhile.