Bardin leaps into action... dies horribly. - Engines of War

Issue Summary:
Let’s just have a moment of silence for bardin…

Our bardin attempted to leap from the boat on to the exit…It didn’t end well.

Steps to Reproduce:

  1. Use slayer ulti
  2. slide off walk path
  3. die instantly in the water

Reproduction Rate (Choose One):
Once
Rare (< 10%)
Unusual (< 25%)
Common (< 50%)
Often (< 75%)
Constant (100%)

It could be any of these.

Additional Information:
I did not attempt to jump in after him…

[Attach Your DxDiag]
DxDiag.txt (97.1 KB)

[Attach Your Session Console Log]
console-2018-12-12-07.00.49-6FF2F770-1E40-40CB-B774-D3D3.log (184.3 KB)
console-2018-12-12-05.06.01-F5F522FA-2021-4F05-8C74-3F57.log (1.2 MB)

[Attach a Screenshot and/or Video Evidence]

This is fully reproducible if you use bardin’s ulti, You will 100% auto die. An easy fix would be removing the area as a targetable location.

You cannot jump in though, it will cause you to hang off the edge.

I think we’re ok with this. It’s both hilarious and I mean, he seems to be jumping in to the Sea. I’ll raise it to the team but I wouldn’t consider it a high priority thing to address.

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