Assassins can get stuck running in place right in front of the Citadel finale gate until you get close to them. (I don’t think clients can see this either)
Also happens with all doors that need to be passed through to progress the level, like the one at the beginning of Festering ground or the vines later on, the planks in the blightreaper, the doors in Righteous stand, etc.
It’s not exactly the same behaviour, but it looks like assassins will bug in front of doors instead of teleporting / breaking or opening them.
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