Rotation made sense when Havoc first launched, since the devs were testing things out, but… BUT it’s about time we just got rid of rotation altogether, added all the maps and modifiers from Havoc to the pool, and made it so that whoever wins gets a new map and mods is that really so hard to implement? I clearly remember the feeling of not seeing the smelter complex for half a year and forgetting not just what it looks like, but basically that it even existed.
But the Sharks would rather add new cosmetics than do something simple and extremely useful for their game.