23:06:24.820 warning: [Profiler] [main] Stall 157 ms on frame 405517:
Application::update 160 ms
game update 160 ms
MyGame::update 160 ms
Lua->update 159 ms
World::update_animations 157 ms
animation 157 ms
animation(no lua callback) 157 ms
AnimationStateMachines::update 157 ms
ThreadPool::do_work_while_waiting_for_signal 157 ms
AnimationStateMachine::update_job 157 ms
AnimationStateMachine::update_data_async 157 ms
AnimationBlender::evaluate_bone_weights 157 ms
23:06:24.820 warning: [Profiler] [renderer] Stall 156 ms on frame 405516:
RI::pre_present 156 ms
mesh_streamer::update 156 ms
23:06:24.820 warning: [Profiler] [WwiseUpdateThread] Stall 170 ms:
Wwise::wait_for_event 170 ms
plugin_thread_api::PluginThreadEvent::wait 170 ms
23:06:24.822 <>Access violation (0xc0000005) in build 1af2e5ab9c382d24ce916ce40e726626fec9a15f
accessing address 0000000000000000 from 0000000000000000<>
<>startup = false<>
<>shutdown = false<>
<>editor = false<>
<>direct_storage = true<>
<>
{00007ffc5f5c0000, 00267000, 5b6dddee, 08a413ee-85e9-1d03-77ba-33dc3a264194, 00000001, ntdll.pdb}
Sorry, i thought i had one attached. here are three logs My game is modified, but if it helps i could ask my mates with no mods to provide me one of their logs. As i said, the whole party crashed simulteanously.