Wrong SFX on Gorgonum Twin-Linked Heavy Stubber

Issue Type (Required):

Audio

Issue Description (Required):

Gorgonum Twin-Linked Heavy Stubber seems to use the sound effects of one of the other (higher rate-of-fire) marks while sustaining fire. I think it’s using the Achlys’s sound profile.

Tested in Psykanium but not in-mission.

Steps to Reproduce (Required):

Note: only tested in Psykanium.

  1. Fire Gorgonum Twin-Linked Heavy Stubber either hip-fire or braced (Edit: While NOT targeting an enemy)
  2. First few rounds sound normal
  3. Sound changes to a much faster rate-of-fire than the weapon is shooting at

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

The weird part is that I’m uncertain if it affects dmg or not. But it’s definitely an audio bug.

partly yes, but the most annoying thing is when you activate PPB and the rate of fire doesn’t change, then sometimes when you shoot normally suddenly the fire rate changes going very fast… let’s hope they fix this weapon as soon as possible at the moment I’m forced to play with one less weapon because it’s unusable