Worst case scenarios for the skulls reveal bingo thread

One thing I can agree is that Hivescum Desperado is still busted

But I do notice the difference in gameplay between the archtypes

Vet is a sniper, Scum is a brawler

Absolutely unhinged example considering repears suffer damage and accuracy fall off based on distance and exes vets toughness regen is extreme while under its effects. You’re describing the IDEAL use case of exes, something I literally routinely do in real havoc 40 games, and then saying it’s bad somehow. Desperado is bad in this scenario because enemies are like 50+ meters away.

I know i technically started it with the crappy admech abilities predictions but jeez…
Cant say im not disappointed this thread devolved into another balance argument thread.

I was really hoping to get some laughs from reading post of people alot funnier then i am. Before i get disappointed by skulls event once more.

“people argue about class balance and h40 balance” should’ve been the free space in the middle on your bingo, just view it as part of the fatshark patch fun

thats a good point lmao

GUILTY AS CHARGED, OFFICER

HS is also still fairly fragile to melee attacks while Desperado is active and can get mulched if they’re not careful, and it’s not that good versus armor. I’ve let ragers go ham on me while I’m in the middle of Exe Stance with multiple CK stacks ticking and not taken a single point of chip damage.

Worst case scenario is that the reveal is going to be; “The good ol’ Plasmagun!”. :winking_face_with_tongue:

I need some Skitarii baddies!!!

Sabre accidentally leaked it

Can’t wait for the lack of customization from no cosmetics

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there it is

  1. check
  2. check
  3. check
  4. unknown
  5. Fail - we actually get 0 new weapons and 0 new variants (admech exclusive do not count)
  6. unknown yet
  7. fail - we did actually get not only a new class but it is in fact skittari. I am very glad i was wrong about this one.
  8. fail
  9. fail

So only 3-4 out of 9 (depending on how you see the no new weapons thing)
not bad. Could be worse.
Will have to wait for the skittari deep dive to check the rest of the bingo.

Overall my expectations were at less then 0 so the skittari was a nice surprise.
I am a sucker for adaptus mechanicus and was waiting and hoping for that class since game launch so i’ll definitely jump in for that play until lvl 30 then few more matches and then i’ll probably uninstall the game completely until fatshark actually wakes up and frees the modifiers because there’s nothing else i’d ever want.
Unless maybe they add actual chaos wastes… But considering expeditions have locked that spot i dont see that ever happening.

Brother, i genuinely hope you’re having as much fun as it looks like you are.

10% per second? (not 9, no idea where you got 9 from) add 5% more from catch a breath? throw on tunnel vision to amp that up to 24% per second? then add even more over time from confirmed kill? as well as the dr from close order drill and iron will, as well as the headshot kill dr making that toughness go super far?
yeah its a lot, you can face tank so many bullets in havoc because of it
havoc 40 enemies btw

animesher.commanga-aesthetic-cute-1850362

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Fellas please try to keep balance arguments to threads that it’s actually relevant to. You’re hurting poor Orome’s soul here

I honestly don’t mind expeditions besides the timer, which makes me automatically hate the board refresh (the low rad extra time zone is a night map again, so the hovering gunship will not work + spawns are less and aggro range is way shorter). I can’t believe there has been no touching of that or difficulty scaling for remnants. Biggest issues by far, totally kill the desire to play. Why make a game mode that rushes you out the door?