With the Crafting rework. I would like to be able to put a bayonet on more lasgun rifles instead of a the flashligh (maby even on some of the autoguns)

image

Imperial guard/veteran = glorious bayonets charges.

i just want to serve the emperor the best i can and for that i need more bayonets, pretty please my glorious chunky fish overlords :point_right: :point_left:
(Snälla söta med ett körsbär lika rött som the inquisition åvan på)

The lucius helbore is a nice rifle but when i pick it, i do so mostly because it have an bayonet, i personally like the Kantrael infantry BUT they have a flashlight that im not using most of the time.
I want to be able to put a bayonet on more lasrifles in the game, instead of the flashlight that rarely comes in handy.

The heretics have a bayonet on the standard issue lasgun but we dont :cry:
image
even some enemy shotgunners have a bayonet attached.

More bayonets for more guns (atleast for the Kantrael infantry familie) and my life is yours fatshark!!!
image

7 Likes

People have been asking for customizable attachments to guns since before the game released.

Unfortunately, FS is fundamentally against the idea of gun customization so you are yelling into the void on this one.

4 Likes

iknow but i feel like adding something this simple would not be the same as asking for a full on gun customization.

And you never know, they finally added the bolt pistol after a year of begging from the community

1 Like

The enemy gets bayonets but we don’t. We really are rejects.

3 Likes

Why do the heretics put their bayonets on wrong?

7f85527bb4a2c5d493e2d68ad275352d78b90917

3 Likes

They are heretics.

4 Likes

not only that but the bayonet is upside down, the part of the bayonet that is attached (the handguard) to the gun dose not have a hole on it.

SOURCE: you can see a hole on the part of the handguard that is pointing downwards towards the floor…
(its not that clear on this pic tho but you can see a little of the hole)

2 Likes

Me too instead our flashlights have flashlights attached to them

1 Like

As far as I’m aware, they never backtracked this.

2 Likes

This isnt CoD
image

5 Likes

yepp.

But i dont see this as some major weapon attachment system, with extedended mag, supressors, long/short barrals, diffrent sights.

Something like this should not be harder then putting on a trinket on a weapon, its already existing animations and stats of the bayonet for the current gun that uses it.
its probebly a bit more then just that that we players dont know about but its already done for one gun in the game.

1 Like

It shouldn’t be that hard about allowing us to change the attachments of weapons from what is already available Bash for more stagger, Bayonet for more damage bash, and flashlight for those who want it.

But then, I’m not a coder/developer and I don’t know how much this would take to make this work. If nothing else, I’d love to have some blessings that allow us to focus on our attachments.

For example Flashlight adds innate suppression to some degree that has a cooldown on the enemy on a per enemy basis. So they’ll be suppressed for like 2-4 seconds, and then after they’re used to the blinding light, they’re no longer suppressed.

Or, for the melee attachments, having weapons that have melee blessings that would make sense to amplify its damage further or add more stagger. Because I don’t know about you all, but trying to trigger the blessing for melee kills on ranged weapons is really difficult to trigger.

2 Likes

that sounds like an intresting concept

1 Like

Not having a quick melee option for every weapon is one one of the biggest mistakes FS made when designing the game. It’s a horde shooter staple.

1 Like

amen to that.

Give the zelot a a shoutgun with an attached axe blade on the front or the back of it!!!

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.