Contaminated stimms - results in near and literally invulnerable enemies that arent fun to fight
Rotten armour - seems like it was meant to act as a nerf to weapons like the ds4 but in reality just makes those weapons feel necessary for at least 1 person on your team, otherwise enjoy spending 3 minutes killing a single crusher. also crashes the game at the moment
Final toll - stagger resistant enemies? sure that would be great. stagger proof enemies? awful and unfun, further incentivises mass AOE damage and stagger abilities
Rampaging enemies - doesn’t make much difference in game except ruining your framerate when it spreads in a big crowd, makes especially little difference to meta AOE weapons
Encroaching garden - probably the worst mutator, seems like it’s supposed to counter the AOE meta but unsurprisingly enforces it even more. if there’s a single healing rager/mauler in a group of non healing crushers, bulwarks, horde enemies and bosses, the only way to kill most of them is with AOE weapons like the purgatus, as anything else won’t be able to hit the healing enemy
Rituals - would be good if they were at all functional, but some aggro through walls, some are really hard to see and require you to push a ridiculous amount, some don’t even aggro ever and let you hit them for free. should be fixed and added to base havoc, not as a mutator
Cranial corruption - makes very little difference, honestly i would probably pick this one because havoc would be more fun without mutators anyway
Moebian 21st - the only good mutator, but also shouldn’t be a mutator and should just be in base havoc. if you don’t get this mutator, hordes basically dont matter no matter what build you run
Pus hardened - tbh this mutator isnt that bad but also shouldnt exist, it’s like rampaging enemies but only applies to ranged and should just be added to base havoc with its numbers tweaked
Blight spreads - encourages boring passive behaviour where it feels like you spend most of the game waiting around for the blight on the floor to clear so you can keep playing. almost completely nullified by zealot’s beacon of purity aura, so if you pick that you basically dont have a second mutator
out of all these mutators, only 1 is fun without reservation. all the rest are either buggy, cause crashes/disconnects, or are unfun for me and most of the people i play with. right now the only mutators in rotation are stimms, healing, rotten armour, and moebian 21st, meaning literally 100% of my games involve a mutator i don’t find fun at all.
if you enjoy the mutators that i don’t, that’s fine. but my question to fatshark is, what am i supposed to do? i want to play this game, but auric is too easy and havoc forces me to play unfun mutators 100% of the time. am i supposed to stop playing until the next havoc rotation, whenever that is, and hope that there are at least 2 fun mutators? If we had mutator selection, i could at least ignore the unfun mutators listed above, but we’re completely at fatshark’s whim. do fatshark want people to even play this game?