VS BAT Hotfix 2 - 27th of August

VS BAT Hotfix 2 - 27th of August

Fixes

  • Fixed player crash when vomiting as Troll on a Sister of the Thorn wall.
  • Fixed server crash if a player leaves between calling a horde and horde being spawned.
  • Fixed a crash when leaving a friend’s keep between starting of matchmaking and backend responding to the matchmaking request
  • Fixed a crash when hot join syncing the death of a player before that player’s character has despawned
  • Fixed a frame perfect crash when unit who is being hoisted by a packmaster is despawned during the same frame as hoisting starts
  • Various more crash fixes!
  • Fixed a bug where the warning that ‘All Heroes must be present’ was active even if all Heroes WERE present. Also made the tooltip a bit smaller.
  • Added missing sound effects for landing with the Bile Troll
  • Fixed so horde ability hint shows only when ability charge is full.
  • Fixed bug where you can see enemies team chat messages between rounds
  • Fixed the emote wheel being disabled!
  • Fixed a bug where the Ratling Gunner could push heroes out of the end bubble.
  • Fixed a bug where Heroes getting hooked, then knocked down, then released from the hook, would result in a bugged standing animation instead of the knocked down animation.
  • Loadout selection now uses the idle pose so weapons look correct in preview.
  • Fixed Warrior Priest talent “From Fury, Fortitude” not giving extra fury for non-host players (which is all players in Versus, full fix coming to base game soon!)
  • Fixed a bug where non-standard skeletons took friendly fire from friendly hitscan ranged weapons.
  • Fixed a visual bug where the background of blacksmith weapons’ icons would disappear while tinkering with loadouts.
  • Fixed a bug where gutter runner could pounce on recently dead heroes.
  • Fixed a random barrel in Righteous Stand having a white outline despite not being interactable.
  • Fixed a spot at the broken bridge in Righteous Stand where you could be put into a hang ledge animation despite not having fallen over yet.
  • Fixed a couple of spots where Heroes could get stuck on the second round of Righteous Stand.
  • Fixed a climb spot for Pactsworn that wasn’t working well in Righteous Stand.
  • Fixed some issues with the barrel event in Righteous Stand.
  • Fixed world marker icons being squished.
  • Fixed hint text sometimes not wrapping properly.

Features & Tweaks

  • Added a sound effect when the Horde Ability becomes ready.
  • Added support for motion sickness settings to the Bile Troll (head bob, camera shake, camera movement on weapon swing, etc)
  • Pactsworn players can now see the progress on the Horde Ability even while in Ghost Mode.
  • Made ally nameplates and outlines blue when playing Pactsworn.

Balance

  • Added 5 seconds longer spawn time for pactsworn when they are 3 or 4 players.
  • Made the Chaos Warrior with Shield easier to stagger.
  • Horde Ability cooldown reduction balancing: Increased the base cooldown from 180 seconds to 300* seconds, but drastically increased the amount of cooldown received from successful Pactsworn actions such as dealing damage, knocking down Heroes or disabling them.
  • Removed Strength Potions from showing up in Versus; all instances of Strength potions have been replaced with ammo pouches. **

*: fixed a typo
**: Added line.

2 Likes

It broke Righteous Stand map

Check bug report:

“all instances of Strength potions have been replaced with ammo pouches”

Am I correct that Grail Knight drops ammo now? :clown_face:

(Anyway replacing str pots with ammo sound like OE buff and he’s already too powerful)