THE TRAITOR CURSE - Anniversary update coming in November!

Nice! In part 2 there will be locks removal from crafting, right? RIGHT?!

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This is the exact scene that came to my mind as soon as i saw the trailer.

The shot-caller part gave me an idea I’m not 100% that would translate to the “Commissar/Squad Leader” archetype for Veteran - give them something like Vermintide 2 Witchhunter Captain’s Witch hunt Passive, and for the uninitiated, give bonus damage/buffs when attacking and potentially (for WTC, at level 20 each talent gives different bonuses) buffs for the party when the marked target dies.

I understand there’s a segment of the Veteran player base attracted to that particular power fantasy and I personally don’t mind if they borrow some more from their previous work.

Why is it that they can never actually just drop the content?

It’s always half assed “you’ll get the rest soon”. Same as crafting at release, same as classes, same as literally anything.

FS literally is the guy that only turned in half the assignment and asked if he could deliver the rest on monday.

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Mostly the tonally strange ingame dialogue. And the weird additions and decorations on classic 40k armour styles in the cosmetics. Otherwise, artistically the game is very good at maintaining immersion and tone.

If I’m being honest my worst case scenario here would’ve been a “spooky carnival”, like something in a Batman animated episode. Thankfully, thats not what this is so we’re all good.

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Since we are in the less reputable part of the hive I wonder if part of the part 2 content drop is going to be hiver gang style weapons similar to the patterns you see out if Necromunda.

Stuff that’s not exactly imperial standard issue but home crafted

Ah so I see you’re just ‘that’ guy on these forums lol

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You’ve probably seen this by now, but just in case!

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“First mission available in the Carnival.” Where’s the second? :slight_smile: Solid looking update.

In the second part presumably

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It sounds and looks like it is not an actual carnival but just the colloquial name for some sort of red light entertainment district.

And actual carnival would be too high brow Slaaneshi for Tertium, I believe.

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Haha, true!

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It’s probably not the same carnival we’re familiar with

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Yea I think it’s just a nickname for the place, kinda like how “The Hourglass” isn’t an actual hourglass

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Who hurt you brutha?

Double woot. November free stuff time.

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Is the Honk God at this carnival? Can we challenge him to Paradox-Billiards-Vostroyan-Roulette-Fourth-Dimensional-Hypercube-Chess-Strip Poker?

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Sorry for my earlier reply where I said something everyone else already said, hadn’t read through the thread yet.

Yes that is the average workday. However it appears that this Recreation District is in Throneside which I would consider comfortably middle class. I assume most Hive Cities have similar population wealth distributions as Industrial Revolution Earth, where a middle class does exist but is very small, 10% or less of the population. So a sort of seedy district like this doesn’t seem out of place for me.

And even in the working class areas there are still ways to get recreation although a lot less reputable. Fighting Pits, Brothels, and drug dens are a staple of any lower city/under hive especially on a massive Hive City like Tertium which has a low level of control over even the lower hive.

Thinking about it I wonder if the entire point of this section is alternatively for newcomers and visitors.

Guard regiments on layover, rogue traders, merchants, pirates, inquisitors themselves, and other types that would have the travel privilege and freedom of time to do so. It would somewhat make sense why you would set up an entire district like this if you are a major hive city the deals with a lot of trade as well.

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So the rumors regarding the Veteran tree being released as a WIP in U13 were true…
A map is content, but… ehm.