The servo-skull is not functioning properly

Issue Type (Required):

Party Finder

Issue Description (Required):

I suspect Fatshark directly reused the enemy gunner’s code for the servo-skull. This causes it to be affected by many of the same factors that influence enemies, preventing it from functioning properly. For example, smoke grenades can block its targeting, and during power outage missions, its effective range is drastically reduced to just 10 meters. This matches the behavior of enemy gunners under the same conditions.

[PC] Do You Use Mods? (Optional):

Yes, but I haven’t tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Agreed, today I learned psycher bubble prevents servo skull shooting into or out of it just like enemy gunners! This needs to be fixed

This also affects expedition missions. I played a Dawn expedition and in it servo skull just refused to target anything, I suspect that it has the same limitation of 10 meters as described above.