The reason Rolling Steel sucks

I only played it once so far.
Damnation HISTG.
Was not bad, was not great.

Not sure if it was because of the party (game crashed during end screen, so i didnt look at the scobreboard), but it seemed like there were too few enemies on the map.
The limited time was not an issue at all.
It might become an issue at some point, when i play the map a few more times.

Also, although i immediately got how the minigame works, i find that it takes far too long to complete. There should be other objectives instead, like pulling a few levers, destroying a few things. Something like that.