The deadeye weapon effect should not fall off if you swap weapons

This one little issue makes the entire trait worthless. I don’t think the stacks should persist between levels, but essentially saying that you can’t swap weapons if you want to use the trait at all is crazy. There’s so much weapon swapping in vermintide 2, weaving ranged and melee together is one of the biggest parts of the game.

“Deadeye - Each headshot increases the damage of the next attack by 10%. (up to 20 times). If you hit an enemy anywhere other than the head, 1 stack gets removed.” Nothing about the wording makes it sound like it should be removed when swapping weapons.

Also AFAIK there’s no indicator for how many stacks you have, which should also be changed.

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