Atm most support skill like covering fire, born leader, power overflow are tottaly disregarded, and imho not becuse they are weak. The problem is there is no feedback available either to recipient nor to the source about their effect. You just dont know if they do anything and when, how effective they are. To make them viable we desperately need feedback both to recipients and to the source: a message or some form of notification when you recieve toughness regen and from who and to the source that you provided regen and to who. Its the only way skill like that will ever start to work in Darktide.
Covering fire & power overflow are both pretty weak. Just too many conditionals for a mediocre payoff. Born leader just loses out to a lot of other veteran talents. Especially since it’s next to demo team and thus has no pathing value.
How do you know that? There is no feedback. And Born leader has also 50% more coherency aura, and many Veteran important perks depend on being in coherency.
Born leader is good with exec stance since perma 2% toughness regen to everyone else in coherency, add +1% to that since Catch a Breath
Then make feedback.
https://www.nexusmods.com/warhammer40kdarktide/mods/1095
https://www.nexusmods.com/warhammer40kdarktide/mods/898
Yeah, the fact that it both shares all toughness generation and also buffs coherency radius is what makes it pretty decent. Especially with certain comps where the extra radius will get you more grenades from demo team.
More importantly Duty and Honour directly works off coherency radius, so if you’re already taking VoC I think you’d be very foolish to not also lock in born leader.
With some comps (like the ever popular bubble+taunt±smoke) you don’t really get too spread out and it’s a little overkill. But if you have people who like to dive gun lines, such as actual zealot, rampage scum, etc, then it’s a different story.
Yeah for sure it does depend a bit. I imagine you could get away without it in a coordinated enough pre made without losing significant uptime on allies.
I just meant for your usual quick play who knows who you’ll get paired with kind of scenario.
My experience in pub auric (and plenty of pub havoc missions tbh) is that if they’re going to die, they will find ways to die regardless of what I do to try to prop them up. So would rather invest in my own survival. Or just not play vet in auric, like I have been doing.
my poor man’s exe based support loadout incorporates this node and the spotting for allies. its quite strange that it doesn’t apply to coherency sourced regen though, like they went out of their way to cut the balls of that in every possible circumstance. there’s even a havoc nerf to this regen as if the massively reduced toughness pool and high enemy presence didn’t already turn it off completely. very bizarre how much they hate coherency regen, after that one hilarious period it was way overbuffed its never allowed to hit any appreciable number. even with the garbage skitarius aura that turns off enemies disabling it…
Interesting mods will check them out. Unfortunately there is nothing for covering fire and other skills like shield of contempt , to judge their effectivness.
My beloved… ![]()
If that regen was applied to allies I would 100% take the toughness sharing node… but alas (for them). Would probably be a lil’ strong though, even at 25%.