Silo Cluster 18/66 A

Issue Type (Required):

Missions

Issue Description (Required):

An invisible wall was accidentally added to this area of Silo Cluster 18/66

Steps to Reproduce (Required):

  1. after drop go left up stairs
  2. go right to cross walk
  3. take another right at next cross walk that has always led directly to this point since beta
  4. no longer able to cross

Mission Name (Optional):

Silo Cluster 18-66/a

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Upload Supporting Evidence (Optional):

i dont think it was accidentally, with the skitarri update they went through and added invisible barriers to all kinds of out of bounds/back-trackable areas you could get to, they fixed certain drop downs you could parkour back to like the chasm station event and a hab drekyo medicae. They didnt get all the funny spots though, i still know of a few :eyes:
guess i gotta start gatekeeping em though or theyll end up patched as well :rofl:

decided to do a little testing, and for some reason the mod to show invisible barrier outlines and such doesnt seem to work for this new barrier, but it doesnt completely block getting back up this dropdown, the barrier only extends over the the boxes on the right, so human classes can probably easily side dodge and make it, ogryn kinda has to sprint jump to make it


professionally illustrated image

That script can’t find the new invis wall because it appears to be baked level collision.

idk why doing this, it was fine like it was before, was one of the cool things of dt.
was a way to return back by doing parkour which could became useful in solo clutch scenarios but they need to ruin the design for nothing