Hello!
I’d like to report several visual issues of Saltzpyre’s Repeater Pistol. Version of the game is 4.2.2.2. All of the issues seem to be related to Saltzpyre Repeater Pistol only.
-
Pistol “shaking” animation doesn’t work propely after weapon switch.
Pistol remains static relatively player’s screen until pistol is somehow used. It’s applied to:Steps to reproduce:
- Play Satzpyre and equip Repeater Pistol.
- Switch to your ranged item slot.
- Walk around a bit.
- Shoot or inspect the pistol and walk around again.
- See the differences between animations of steps 3 and 4.
-
Pistol reloading animation doesn’t work properly after player uses all clip, switches to melee and back to pistol.
- Normal attack. Everything seems to be fine without weapon switching.
- Charged attack. Everything seems to be fine without weapon switching.
Steps to reproduce:
- Play Satzpyre and equip Repeater Pistol.
- Shoot all the bullets.
- Switch to melee.
- Switch back and see absence of animation.
-
Saltzpyre’s hands remain visible during climbing animation if pistol’s equipped. They’re hidden with all other weapons.
Here’s the video.Steps to reproduce:
- Play Satzpyre and equip Repeater Pistol.
- Climb the ladder with pistol in hands and see character’s hands stuck in a silly position.