Issue Description:
There seems to be a safe spot on the Enclavum Baross finale, on top of some crates on the platform up the top of the stairs on the left side as you enter the station:
The player was able to ignore most melee enemies while up here, despite the addition of the new spawns in these areas. While I wasn’t able to screenshot it at the time, a load of poxwalkers were gathered around the crates, unable to attack him.
This particularly seems to encourage bad teamwork, as it’s otherwise a dangerous area for the team to congregate in (right next to the new spawns), and thus splits the team.
Steps to Reproduce:
As far as I can tell, it’s no more complicated than getting up onto these crates.
Mission Name (If Applicable):
Enclavum Baross
Platform:
Steam
Player ID:
N/A
Approx. Time of Issue & Timezone:
N/A
Reproduction Rate:
I’ve only seen it used this once, but from the fact the player got up there and wasn’t fussed by most of the enemies around them, I’m presuming it’s constant.
Also it’s not a safe spot. You can still be shot & even be hit in melee from even poxwalkers.
It’s a good spot for Vets to snip from.
As a personal remark:
If they remove that now thx to you,
you just damaged your team, because the Vet can’t protect you as good from snipers.
Well done!
That did not seem to be the case while I was observing. He only finally had to move - or even pay attention - once a pair of Crushers turned up.
If that’s what he was trying to do, he was pretty bad at it, given I had to deal with most of the snipers and he spent most of his time emptying a recon lasgun into things at long distance.
And that’s for Fatshark to look at and decide if it’s functioning as intended; I believe it may not be, so I’m reporting it.