Return to the reik ship anchors are buggy

Issue Type (Required):

Gameplay

Issue Description (Required):

When you try to leave on any of the ships by activating the anchor to try and go to the next area or finish the map if its the last ship they are all extremely buggy because even when there are no enemies on or near the ship none of them can be activated until all enemies are dead (This has an extremely high chance of happening) Which is not the way they are intended to work, the righteous stand elevator had the exact same problem for so many years until it was fixed.

Level Name (Optional):

Return to the Reik

[PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

Platform (Required):

PC - Steam

What switches? I don’t think there are any switches on Return to the Reik? The only one I can think of is the anchor which you interact with to start the ship sequence.

All the ships have switches to make them move, Its the big thing that spins when you activate it.

Yeah the anchor

I updated the post with the correct wording, I never checked if it was called switch, anchor or anything else before (Because there was no reason to do that until you pointed something out) I made 11 bug reports just for this new map alone last night and i was extremely exhausted afterwards.