Return to the Reik bugs found so far

Issue Type (Required):

Other

Issue Description (Required):

Hello

First of all, I want to say that this map is really cool and easily one of the best. Your level designers truly showed their skill once more, even though it’s a reworked map from the first game, this is a very well-made remake

Now here are the bugs I’ve noticed so far:

  • In the ship hold, when grenades and barrels spawn, a grenade can overlap with a barrel, and the pickup prompt will always show the grenade. This prevents the player from picking up the barrel quickly.

  • When throwing a barrel on the moving ship, the barrel can get stuck in the air.

  • After obtaining Kruber’s sword, upon transitioning to the next stage, bots get stuck in the sword area and refuse to follow. Unfortunately, my screenshot of them getting stuck didn’t save, but they simply won’t move forward. This is the common problem for this game but usually they teleport when you hold out long enough, except this time they just refused to for at least five minutes until they died. This cost me the books I found, and it also became a problem when I had to defend myself alone on the beach.

I hope this bug report can be useful to you, and once again I want to say that this is a very cool map, you continue to deliver. The last campaign you released was great, and I’m looking forward to even more amazing maps/campaigns in the future

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Once

Platform (Required):

Steam (PC)

Upload Supporting Evidence (Optional):



1 Like

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.