Issue Description:
I was testing out how +rending and thunderous interact with each other after learning that they’re essentially the same thing (which btw could stand for a clarity pass, perhaps renaming +rending into brittleness to avoid confusion, which most people are). In short, melee damage is static and doesn’t ramp vs unyielding but still applies stacks; ranged damage still ramps. The inverse happens with maniacs, where ranged damage is static yet still applies stacks, and melee damage ramps.
There also appears to be very inconsistent damage bonuses concerning brittleness stacks. It can be as low as 15%, and go up to 230% but that’s another deal.
Steps to Reproduce:
I have a thunderhammer with tier 3 thunderous, which should apply 3 stacks of brittleness each hit, to some unknown maximum (another clarification there would be nice) and a bolter with shattering impact, which applies + rending. For most armor classes (some enemy types couldn’t be tested effectively), damage increases on successive hits, up to four hits, for either weapon- except for unyielding and maniac armor types. Hitting a maniac with the hammer will behave normally, and ramp up damage, but using the bolter will always have the same damage. The inverse happens with unyielding, with the bolter increasing damage up to the fourth hit, but melee damage doesn’t change.
Specific values (weapons are comparable in stats):
vs unyielding (damage varies between monsters and ogryns, so both listed):
-
Hammer without thunderous blessing: 204 (ogryn backside), 123 (beast of nurgle front body) - static
-
with blessing: 224 (ogryn), 122 (beast) - static
(found base damage discrepancy to ogryn to be the +10% vs elites on hammer w/blessing) -
Bolter without shattering impact: 446 (ogryn), 156 (beast) - static
-
with: 443-526 (ogryn), 155-224 (beast) - ramping
vs maniac (damage doesn’t change vs enemy type)
-
hammer without blessing: 306 - static
-
with: 305-427 - ramping
-
bolter without blessing: 496 - static
-
with: 492 - static
Additionally, while the bolter with the blessing doesn’t ramp in damage (not unique to the bolter; the hammer does the same with unyielding), it is still in fact applying stacks of brittleness, because swapping to either hammer (after four hits from the bolter) deals 427 with vs 428 without blessing. Same thing, inversely, happens for unyielding, where melee hits can apply stacks but don’t increase damage, but ranged damage still increases from the melee hits applying the brittle debuff.
Mission Name (If Applicable):
psykhanium
Platform:
[Steam]
Player ID:
[SteamID Triggerhappy]
Approx. Time of Issue & Timezone:
[03/02/2023, 12:30/AM] [pst / -8gmt]
Reproduction Rate:
Constant (100%)