I heard psyker is or will be on the design table again, so here you are some ideas.
SMITE
Many seems to hate it, but this ability clearly raises my success rate. Many times I use psyker and the smite build after some lost matches, and everything is easier with a smiter in the team. How can we find a compromise? Lowering its range can be a solution. The range to the first target might remain or be reduced a little bit. For example from 15 to 10 meters. More important is the case of the further branches that chain from our first targets. Currently we can stun the whole screen and beyond, but that isnât very good for the gameplay. When I play next to a smiter I wonât go after enemies far away. I think the ability shouldnât stop distant enemies to come closer. This can be achieved if the secondary brances that start from the first targets donât have that much range. Maybe 5 meters only. Numbers are a bit random, they require tests. This would make it a bit similar to the arbitorâs lightning tool. Nobody complains about that tool.
Many times I would use my voidblast staff instead, but my team mates donât hold a line, so I canât. When enemies come one by one to me I get bored to kill the sporadic trash mob slowly and switch to smite instead. But if smite could make me space, and could kill the trash mobs quickly all around me, I wouldnât rely on it as a general tool. So changing its rules can be a viable alternative.
It would be cool having different smite styles. One would allow more targets (Lightning Storm talent), the other +100% damage (yes), but we couldnât have both at the same time. Or it could give +10% damage per tick with max 10 stacks, and all stacks disappearing when the smite ends.
The damage talent would compensate for the shorter distance mentioned earlier. The extra damage talent might increase the peril generation. Enfeeble is the talent that could be replaced with this damage talent.
BRAIN RUPTURE
The base ability is too slow. Many times my teammates kill my highlighted targets and steal my kills so Iâm just wasting my time.
Iâd like to see the base charge rate to be shorter, but the base time + kinetic resonance + empowered psionics together donât need to be quicker.
The additional targets perk was cool in Mortis trials, there might be a toned down version for the regular tree as a talent. I think 4-5 additional targets are enough, and the secondary targets might suffer less damage. This would give the blitz some CC capability by stunning the additional targets.
ELECTRO STAFF
Iâd like to have the lightning to be an useful tool in general, because lightning is cool! Using the lightning constantly is a real possibility up to heresy. But the number of enemies grow after that and only the less cool left click spam can be used in denser situations. The inferno or the voidblast can affect dozens of enemies while the electro staff is limited even with the light spam.
I would increase the number of targets of the lightning to make it a longer chain. But these additional targets should work only when they are in close proximity to each other. I could see using the staff in the crowd affecting 7-10 of them with a single use. But it wouldnât work on scattered crowd. For example the range can be only 1.5 or 2 meters after the third target. This way the charged attack can be as good as the light spam against hordes and other crowded situations, thus the light attack will be reserved more for long range sniping and around demonhosts.
KINETIC PRESENCE
It should provide +10% damage.
WILDFIRE
Could you buff this one? Or at least reword it, because itâs description is a lie. It doesnât give soulblaze to each enemy but distributes the stacks the killed opponent had.
EMPYRIC RESOLVE
Unlike others, I donât think itâs bad. It is good for the electric staff charged attack spam. Maybe the toughness penalty is a bit harsh.
UNKNOWN TALENTS
Some talents refer to abilities that donât exist in the game. Brain Rupture refers to Brain Burst, Seerâs Presence refers to The Quickening, Venting Shriek refers to Psykineticâs Wrath. If the original abilities exists, but invisible for us, we donât need names for them.