Issue Description (Required):
Power Sword VI (powersword_p1_m2) has 2 animations for its Heavy2 attack. When initialized from Light 1 or Heavy 1, the animation used shows broken arm (arm not attached to edge of screen) if the attack is held long enough or player is jumping. When initialized from Light 3 or push attack, the animation looks right.
I’ve reported this issue before already but it’s not seen a fix for over a year since I last reported it.
Solution: use the normal-looking animation (currently used by the attack if chained from Light 3 or push attack) for all versions of this attack.
Steps to Reproduce (Required):
- Perform Heavy2 attack with power sword VI in first person with the attack held long enough, chained from Light 1 or Heavy 1, and observe bottom right of screen.
- Perform Heavy2 attack with power sword VI in first person with the attack held long enough, chained from Light 3 or Push attack, and observe bottom right of screen. This is the correct animation and should be used for all versions of this attack.
[PC] Do You Use Mods? (Optional):
Yes, and I’ve tried disabling them
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam