In havoc the demonhost ritual on this map can spawn two demonhost rituals that have a fast tick rate when you arent close to the second one.
I frag bombed the first one that we were closest to , then the second ritual across the entire room had fast tick rate even when we hadn’t approached it. This needs to be fixed because the ritual completes too fast for the players to even cross the room.
The room in question is the giant atrium when you go down the first staircase into a room with a hole in the floor.
The same ritual location has done this to me three times. There is a host spawn right after the second no return drop, and another across the walkway from that drop. The one further away is the one that bugs out and not only activates early (about 3x the usual distance) but also progresses as if you were close. There are also two monstrosity spawn spots inbetween where this ritual activates and the ritual itself, AND a gaurenteed horde, meaning this is almsot a guaranteed party wipe when this occurs.
Update, ran the mission again and got it a 4th time with Twins spawning inbetween. Until this is fixed rituals on this map is borderline unplayable.
I got very lucky on a havoc 38 recently where this happened to my squad and nothing was really spawning in the room. The only reason we lived was because we had the firepower to nuke the first ritual and kill the 2nd demonhost.