does this mean i’m going to do 110% less damage to unyelding now?
Interesting… Remove locks from crafting when?
Yes, but push attack will still be great:
makes 0 sense you know that
A 110% reduction is pretty unwarranted and probably going for 100% modifier would have been more than enough, but getting extra utility to push-attack isn’t so bad with the almost ~90% damage increase on it, it’ll be fine, if maybe a (bit) awkward against Bulwarks and Beast of Nurgle.
I just hope the changes go through and the Community Testing Team doesn’t torpedo it. Would love to see Power Sword being an actual good pick on Vet again after like half a year of being an absolute bait. I just can’t really be that negative about it.
110/175 = 63% reduction. Honestly very strange they’ve decided they want unyielding to be P sword’s weakness, but very worth trade for the general damage increases and dealing with carapace much better. Try to make sure you pair with a good ranged weapon for bulwarks and reapers I guess.
It’s just to avoid melting Plague Ogryn with the finesse + damage buff IMO. Full melee Vet with PS has some surprisingly good boss damage (nothing groundbreaking but pretty good).
cough Plasma cough
oh god forbid vet with power sword does damage to bossess
i mean is this the real problem with the game?
and this is what you get with all the melee talents for like 5 seconds
on this power sword
Actually also only just realised those armour mod changes only seem to be for the special heavies, so just special light bulwarks/bosses and special heavy crushers and it should be good.
special heavies and lights do the same exact damage in this current build, so i would expect that the light attack damage would be changed aswell, it would be nonsense otherwise
we are already doing more dps with light attacks than with heavies wich is reta already as it is, it would be extra rded if that was the case
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ok Nish lets wait and see what they will end up cooking
EDIT
by the way i’m clearing my hordes with light attacks now so they failed for that matter already
EDIT
yes i’ve read the whole thing of course, but making heavy attacks with the PS is so unrewarding even now, and to me its dumb that they will be keeping going that way
at this point i would be fine if they change the heavy moveset with an overhead swing, just give me the damage and i’m happy
They said that they try to make the Lights about dps and Heavies for horde clear. Don’t be so negative, changes seem good, and if there is no downward adjustment for Light Unyielding pen, it’ll do some serious hurt against bosses.
If just the heavies will be hit with the -Unyielding I’m more than up for it. I like it when weapons are a bit more interesting, and before patch 13 (unlike most people would make you believe) PS had some really nice skill expressions with using a lot of push attacks and such.
The base damage of both special lights and heavies are being improved. Did you not read the rest of the P Sword changes?
Push attacks were a bit awkward before too, where empowered they basically lost their edge over other attacks in single target damage. I see they’re also buffing special heavy attacks and seemingly giving them the best armour mods of both light and heavy attacks, so they will be very useful after this patch, especially considering the stamina delay buff.
Senselessly shaking it up is dull, though. And some of these changes seem weird.
If you actually did read the patch notes you’d know that’s not the case though. Heavies will have much higher base damage than lights after this patch. They’re only really gonna lose out on unyielding damage. Heavies are definitely gonna be useful again.
@FatsharkCatfish i find it hard to read the patch notes, due to the formatting, the slightly bold headlining names isn’t enough for me.
could we have more contrast between new items so its easier to read, in the future?
Yeah this so much. For the love of god please use font that is recognisably a sub heading for weapon names, it’s such a huge pain searching through for things.
I think the first heavy attack (thrusting the shield edge forward) is Strikedown? Not 100% sure, but that’s the only one that makes sense from it’s heavy attack list.
I said before, ‘25% maniac’, ‘80% rending’, ‘crit’, do you know what it means? It shows you even don’t have a revoler rather than use it in damnation lol.
As vague as those are, yes, I assumed 80% rending is hand cannon and “crit” could be a number of things but I’m assuming surgical.
Except that between elite HP changes and revolver damage changes whether those blessings are still optimal after patch to reach break points is pretty up in the air, unless you’ve already mathed it out from the patch notes?
Anyway you’re clearly a clown and a waste of time to interact with. Kindly learn better reading comprehension or stop responding.
What ranged weapon that you charge DOESN’T slow you down? Guns, staves, almost everything, and voidstrike is clearly doing more damage than weapons that require resources to fire and it’s strong against every armor type.