Outgunned

Overall, this is a fun event! It started out a bit rough with the very strong Plasma Gunners, but they’re much better now. The added flavor from the Plasma Gunners really spices things up and it’s great!

It would also be great to see this event added to the permanent rotation alongside STG, Hunting Grounds, Sniper Gauntlet etc.. for Damnation +.

One minor detail, if possible could Scab Captains get the Karnak twins Moebian 6th soundtrack to accompany them? It sounds so good :drooling_face:

Agreed, they are much better now but… if I had my way I would have kept them being more dangerous with more damage etc, added the nice red glow which does help a bit, but also added in a sniper-like laser, maybe a wibbly or weaker looking blue laser with a shorter time on it and called it a day.

They feel a bit less worrisome now but overall better than before.

I think these guys got nerfed a little too much, but as a concept enemy there’s very little achieved by him that couldn’t have also been done with shotgunners getting revamped. I actually wanted those guys to wear more armor and generally do more damage for a while. At least for the scab ones. And then they just make this instead from existing shotgunner AI but with mauler hitboxes and captain’s primary weapon. I imagine the debuff status was added sometime after a discussion of what they actually do differently would be. And now that they’re extremely rare I’m still wishing shotgunners posed some actual threat they’re probably one of the weakest elites in the game. Knowing the devs they will probably just increase their hit stun and call it a day.

Also with the new reacquire and fire time they can be avoided like most content by slide spamming, like they don’t even get to shoot. At least when they were overtuned they stomped speedsters flat.

They could make it so Shotgunners can shoot players during slide animation, though they might have to adjust their population cost if they do that. Could be interesting

He needs a buff