this just reminded me of a lan party back in 2002 when we overheard a brief voice com of the counterstrike “retirees” a couple rows apart from us
:” ich will dass ihr ruhig und planvoll vorgeht”
while moving at a snails pace.
and us almost breaking into laughter spilling our energy drinks flying through the quake maps faster than they could even perceive.
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does the sliding look weird?yep.
would prefer an upright dash animation over it BUT the moment the speed is out of the game, I’m back to quake live and pop “pervitin” until I drop if necessary to compete ![]()
darktide is that one game that offers flickshot performance and rewards it without self chastising myself if my k/d was 0.001% worse than yesterday.
a nice echo of decades past when pirx and i, by ourselves, demolished and emptied whole lan parties and tournaments.
and while the reflexes degraded to some degree, that hunger for dopamine stays the same.
so making darktide a “tactical” game would be a 100% turnaround from how the game plays since release.
besides, most of random teammates are arse, lets be honest.
forcing to “rely” on “day-shift hans&klaus” instead of being able to solo if necessary isn’t my idea of “fun”.
quite the opposite, if there’s others than myself to blame for a whipe, resentment and anger would be back to early 2000’s gaming, along with the “vocabulary”
as of now auric maelstrom is in a good spot to clutch, carry, solo and basically say “move aside and let daddy do it”
movement and reflexes play a vital role in this and make clutches look awesome instead of a stand off slug fest.
as for “get a premade”, nope thx very few people would be on our wavelength and having to watch every word you cuss and scream when
hits the fan isn’t my idea of relaxed playing.
“wen jeder an sich selber denkt ist an jeden gedacht”
is a pretty fitting german proverb, provided everyone is on the same skill level and able to shape an engagement autonomously.
one can play with one another without being dependant on each other hence not wanting to strangle the life out of someone if he fks up ![]()
so yeah, movement speed gives autonomy to players to free themselves from inept randoms, which is a good thing.