Opinion on Expeditions Now that it's Released

i’m afraid he’ll get stuck in something more often than not if they implement that “phasing” for us, similarly as enemies can run through us like through air as long as they’re aggroed on someone else, then turn solid and box us in.

ogryn is so different from the human classes due to his size. imo these maps should be designed primarily with ogryn height and jump distance in mind, because if he fits, the others surely will.

however, when Index and i played both ogryn, we had trouble with dogs, since they are so fast that one always lands on you. which wouldn’t be a problem if the others just stayed in a group.
but it’s expeditions, so they’ll even less likely to do so than i a standard game.

on one hand there are newbies who run off because they don’t know any better.
on the other there are those who insist on soloing the game and take another route by default, then get trapped 2 hills away and write angry texts explaining why that happened.
had some guy from the “havoc 40 community” today who was simply a meme in this regard.

we don’t claim we’re always right, we just do the quests in order and @Index uploads the games to his youtube gaming channel, so anyone can watch and comment.

we have to plan these as duos, because with other players one can never be sure they’ll stick with the group. (and it often gets really easy when they do so)
2 ogryns are not optimal. i found arby with dog really good since hounds are no longer a danger. scum with chem grenades for area denial, and lastly psyker with smite, but we don’t want to sink that low :winking_face_with_tongue: