Then make them elites like maulers. The idea fodder enemies should be more tanky vs ults than enemy ogryns is stupid, visually and thematically. It’s easier to kill bulwarks.
It’s also clearly not about counteracting the overtuned weapons in the game as apparently plasma ignores the shields and these guys are not more resistant against DoTs than other enemies.
This also doesn’t address the key issue, these guys are not fun as is. You basically just have to mop them up after everything else is dead and said mopping up couldn’t be less enjoyable. I’m not sure how we managed to go from VT2’s shielded enemies which were fun to fight to this.