Issue Description:
Necromancer with Lost Souls talent unleashes these target seeking skulls as her heat level decays by inactivity, causing her to aggro unintended targets and pull patrols towards player. It should only trigger when player is actively venting heat.
Steps to Reproduce:
1.Generate heat as necromancer.
2.Simply wait a few seconds.
The description states “…for every 20% overcharge you vent…”
Venting is not only the act of pressing your “reload” key to vent, it’s the passive decay of your overcharge as well. I’d call both of those “venting”.