Says you. It would be a modifier so you’d not have to play it.
It wouldn’t simply be about being a bullet sponge but would make enemies much more threatening and would add a significance to armour. I still think a hit to an exposed weakspot should give a great deal of dmg. It’s more about the armour types imo, as well as boosting their threat.
Enemy’s dmg output would be increased so battling each one would much more of an experience.