I know this thread is geared towards AMD GPU’s, but I spent the better part of the afternoon trying a myriad of settings noted in this thread and I fixed stutter and textures not loading in! (Texutre streaming config file change) to try and address the abysmal texture pop-in on my 5070. Nothing I tried resolved it or made it any better. =/
I am not sure if you tried this but consider changing Texture Quality and maybe Mesh Quality to different values, see if it has any changes. For some reason my settings were at 2.0 Mesh Quality, now they’re at 1.0 by default and the pop-in seems less severe with not noticeable loss in quality. But your GPU is stronger than mine so I am not sure if that’s the cause.
For some reason medium textures seem to perform the best. It doesn’t make sense but all I can assume is that it strikes a balance between high textures having a ton of mipmaps to load and low textures loading too many small textures at once, making direct storage freak out about having to many requests.
Oh and as a bonus, if the user settings file is to be believe, the FidelityFX ambient occlusion in the game that’s still mentioned when you hover over the setting in game was replaced with GTAO ambient occlusion which iirc is more performance intensive than CACAO
Hello,
I have been searching in vain for solutions to my micro-freeze and FPS drop issues that lasted a fraction of a second. Your tip completely fixed the problem for me. Ryzen 7 5800X with a Radeon RX 6950 XT.
Thank you very much, may the Emperor God watch over you.
Thanks for posting this and all your hard work!
I followed this guide and made the changes you listed as well as 2 of my own and it completely fixed my issues with slow rendering of Icons in the inventory.
I am running a 7600x CPU & 7900XTX GPU
The only extra changes that I made were setting:
ray_tracing = true
to
ray_tracing = false
& setting
fullscreen = false
to
fullscreen = true
under the “renderer = {” section of the win32_settings.ini file
Can confirm this definitely improved my performance, especially during heavy fights. Rarely if ever dipped below 60fps.
FrameGen on, 3440x1440, mostly medium-high settings.
5800X3D, 6900XT Red Devil
Thanks so much!
Will give this game another test run with Linux running.
Maybe that will improve it even more, as the menus still run abysmally.
I have been using this and the fullscreen fix lately, and the Steam lua command for 2GB (not sure how much this does) and with the drivers that fixed the 9000 series issues and I can say the game runs well, and most of the loading pop-ins are gone now.
Another update with 25.8.1, .ini settings remained as they were presented here, performance continues to be better, quite good actually even in more hectic moments. I appreciate your efforts.
Good day to you sir. Your posts are very helpful and I can’t express all my gratefulness for you commitment to the course of making AMD GPU run smoothly with this game. However, I have a question: In the guide, you said that it is important to enable both FSR and FSR Frame Generation. The thing is, whenever I enable frame gen, the became stuttered and very annoying to play. So… how can I fix it? How can I make frame gen run smoothly?
I have done further testing and updated my recommended settings. Please re-apply these.
Additionally, try and disable Resizable BAR in your Bios. I know this isn’t ideal as it can cause performance regressions with other games, but Darktide really REALLY doesn’t like it on, even with NVIDIA GPUs.
When I turn it off, with the above tweaks, the game becomes much smoother, looks clearer, and doesn’t experience as intense drops.
Currently I am attempting to find a way to get the stutters to stop entirely with re-sizable bar on.