How can Expeditions be Salvaged?

  1. REWARDS. Not just penance cosmetics (nice but too grindy) but tangible unique rewards. This was the perfect time to introduce customizable curios or proper ‘red’ weapons with maxed stat bars and you ruined it.

  2. ACTUAL DEVELOPMENT. We’ve seen how Fatshark treats its game modes. It does 1/10th the effort that went into Chaos Wastes (makes sense, it was made by a company with work ethic) and then acts surprised when nobody plays it, then abandons working on it for the next. Actually putting in work to improve the game mode and bring in the stuff from other game modes would convince players this has legs.

  3. COMMUNICATE. Tell players why this mode is cool and why they should bother with it. Hype it properly, don’t just dump it with barely 3 days warning and then do nothing for weeks on end.

The only good thing in the Expeditions is the map design … Too bad the timer don’t let us appreciate it.

Also i don’t understand Darktide is supposed to be a coop game … So why it’s better to scatter everyone in order to do all the PoI in time ? At this state it would have been better to release the Solo mode alongside it… I think it goes against the core gameplay of Darktide and i don’t like it.

Tech-remnants are just a useless grind, there is too much minigames, the mode is too unstable and i’m already bored of it.

Come on Fatshark ! Stop with the gamemode spam since end of 2024 ! All we want is just new regular maps like No Man’s Land and weapons. That’s it ! :slightly_frowning_face:

It is truly mysterious - you’d never imagine people working in a company who seem less interested in actually making money. This is one case where they do not need to reinvent the wheel or anything like it - just give more of what exists. Yet they cannot even do that right.

They can’t even let us enjoy the content they already made, which is typically VERY well received and even begged to see return: Free the Modifiers

This mode seemed like it may facilitate that, then they add flucking DOGS, a pseudo night time filter (which looks nice at least) and a broken blight storm with no counterplay.

you’re basically responding for sake of responding with nothing to say except repeat yourself, again who are you to say whats fun and what isn’t? its simple this is a team game learn to work as a team its not modes fault that your teams suck one of main problem of whiners about expeditions is that they fail to realize that team issue isn’t expedition problem its your team being bad problem and this is coming from someone who mostly randomly queues my experiences haven’t been even that bad sure some were but most became okay after like second or third day when people figured out what to do, if you’re strong enough you can also carry a bad team but that really depends on several factors, point being: you’re playing a team game with an update that encourages team work this requires knowledge of the game as well as patience and getting used to the fact you’ll lose some matches its really that simple and if randoms you queue with really are always that bad (which i find hard to believe since again i queue too and its really not THAT bad) then find people to play with if you can’t then again this isn’t expeditions fault, if you’re gonna criticize the update then maybe actually find something thats criticism of the actual update not randoms being bad at the game?

there are actually things to criticize about the update like maps are more or less same they could use more variaty and modifiers and spawning mid match is awful now these are actual game/update issues to focus on not on random players that have nothing to do with the content except the fact they play it just like you.