Hexbound DH healthbar needs independant UI element

The hexbound Daemonhost’s health bar can not appear when there are already two boss health bars present. Creating unexpected and unreasonable daemonhost spawns.


I think this needs to be shown to the player even if there are two bosses present, this can be done by creating more boss health bars OR creating a new independant UI element showing Hexbound DH progress. Like an objective progress bar in the top corners of the screen.

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If that’s you in that clip then that is incredibly tragic. Agreed though. Personally haven’t encountered that issue but it’s just a matter of time before I lose a run to it

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Agreed. I literally got nuked 2 matches back the same way… we had a sluggy, a plague oggy and the twins and a horde then out of nowhere, DH up my ass- and I’m the guy who runs in and takes care of the circle before the trash, just stopped one circle and didn’t get the word there was another circle already starting to charge in the next room.

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