Grim Protocols - Patch Notes - Pt. 2

Oh for the love of Emprah, Power de-activation on getting hit STILL not fixed!?
C’mon guys, it’s been over 2 months.

P.S. Some mods broke, e.g. ui_hud_overcharge_high and ui_hud_overcharge_high are no longer defined, change to “red” with a search & replace

P.P.S. Gah, couldn’t sleep so I glanced and saw patch was out and made some mod changes, the powered weapons still bugged made me wish I had fallen back asleep and that it was all a bad dream.

Notice what’s missing from this complete list snippet? And what’s there for new weapons?

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