Graphical bug/error green chequerboard

Since the latest patch 1.1.2 and updating to AMD drivers 23.5.2 (6800XT PC user on Steam) I’m seeing what appears to be place holders or errors on surfaces. Ive never seen these before in 500+ hours since the beta.

After completing a mission and returning to the hub you can see these, they persist from that point on to every map and the hub. It happens every time I play the game.

*edit… I should add that it doesn’t matter if I have ray tracing on or off as originally I thought it was something to do with reflections and have tried different graphic settings but nothing makes a difference it seems

Ive also tried clearing my shader cache just in case and no difference

After more testing I’ve worked out what seems to cause this…

1/ Set all 3 ray tracing graphic options to OFF
2/ Reload the game and then in graphics options it will say CUSTOM OFF OFF from top to bottom for ray tracing options.

At this point if you change the top option to OFF again I can reproduce what you can see in the screen shot. If you leave it as CUSTOM OFF OFF it doesn’t happen

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