Fort Brachsenbucke door closed and cannon ball trapped behind it

Issue Description:
Doorway to bomb items closed (please see screenshots, never seen this door closed before), threw cannon ball at closed door, cannon ball went through door as if it wasn’t there and landed in the room. Sienna’s Burning Head also passed through door and bounced back out of the room. Player character unable to open or pass through closed door. Eventually quit to lobby.

Steps to Reproduce:
EDIT: 1) Don’t press the switch for the second grimoire; 2) Throw cannon ball at closed door.

Pre-edit

Never seen this door closed before. No idea how to reproduce. I didn’t do anything different this playthrough EXCEPT play as Pyromancer Sienna. Thought maybe it would open if the trebuchets launched a goopy attack into the area with the closed door, but the door remained closed.

Map Name (If Applicable):
Fort Brachsenbrucke

Platform:
Steam

Player ID:
76561198003856167

Approx. Time of Issue & Timezone:
0100 Eastern USA

Reproduction Rate:
Once


Upload Supporting Evidence:



Upload Console Log:
console-2023-09-01-04.06.02-7246b9f0-2662-439f-8153-8b13466a7536.log (1.6 MB)

Upload user_settings.config:
user_settings.config (30.7 KB)

The door is always closed on cata and open on legend

1 Like

I think there was a trigger for the door. Maybe the lever to the second grim?

1 Like

It opens when you pull the lever for the 2nd Grimoire.

Also, they mentioned this bug was fixed in the patch notes awhile back. Funny, maybe they patched the old bug back in. I’ve noticed they do that sometimes.

3 Likes

So that’s what happened with the door. I always press that switch but I skipped it this playthrough.

All this time…i never realized.:exploding_head:

Not that i recall ever seeing the ball spawn in there either but still, damn.

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