Issue Description:
The Eviscerator’s Heavy 1 lags whenever used as part of an attack chain in comparison to when used to start a chain.
For example, push attack into Heavy 1, the heavy attack will continue charging briefly after you release the mouse button before swinging lazily and unresponsively. Same with chains:
light 2-> Heavy 1, and Heavy 2 → Heavy 1.
This results in weapon swap canceling being faster to interject than continuing an attack chain.
This observation is unrelated to weapon swapping ending the animation of the prior attack sooner. The heavy-charge animation takes longer and is less responsive for Heavy 1s that occur later in a chain than one after a weapon swap.
Steps to Reproduce:
- Meat grinder as zealot.
- Pick a basic enemy.
- Push attack into Heavy 1 like normal.
- Record time for attack to come out.
- Push attack, weapon swap twice, then Heavy 1.
- Realize how much faster a fresh Heavy 1 comes out than one used later in a chain.
Platform:
[Steam]
Player ID:
Arthur Bishop
Approx. Time of Issue & Timezone:
04/17/2023, 11:59AM EST
Reproduction Rate:
Constant (100%)