Skittergate deed.
Just shy of the first boss. The game stops and presents the defeat screen.
All players are alive and well.
All players has lost connection afterwards.
End with a broken connection screen.
This is the first time I have experienced a defeat from a broken connection.
It just so happens that if the deed owner gets a very short connection issue, it’s quite possible that the mission will fail by presenting you with a “defeat” screen.
I have played some 7 or 8 deeds today which has all been defeats due to broken connection. The latest consol log is from yesterday. no logs from today.
What am I to do here? the game crashes constantly.
I have tried to play from my seconday machine but it’s the same. crash crash crash.
Yeah, like freqlectic said. As soon as you start the game a log will be created, it ends when the game (for whatever reason) gets terminated.
Unless you post the session logs in question not much can be done about your situation.
I thought it might have something to do with ISP’s being a bit overwhelmed with high usage due to the current situation and a lot more people using high bandwidth tasks (like Netflix), so there might be microstutters here and there (but i by no means have an idea if that’s actually what could/would happen).
This is a general bug telling you that a player has left the game. If it’s the deed owner it specifies that the deed owner left. I haven’t experienced OPs issue during deeds or during normal qp, but I do experience the player has left the game bug pretty much every session.
If you want to replicate it reliably you host a game, get a few players in your lobby and then disband the lobby. The players that were in the lobby when you disbanded will keep being part of a console prompt saying “player x has joined the game” shortly followed by “player x has left the game” at every start and finish of a map. It stays like that for the rest of the session.