Darktide 101: Level Design and Cinematics - Dev Blog

The APC would be a Chimera

Or a Taurox

I think the Taurox would be more likely as there is a couple similar seen in Darktide maps like the Carnival. It is used to transport a smaller group which fits our squad of rejects number (whereas chimeras are meant for a larger load of troops) they are used amongst Astra Militarum, Enforcers, Adeptus Arbites, etc so therefore a mission with a stint in a Taurox APC would be great for a mission and its story

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You say this but I hate the design of that thing and would honestly like a Chimera more.

I don’t think I remember a Tauros on any of the maps. Only the Goliath truck

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well , so ,psyker should have new staff ?

Can we get a dev blog on the design of the Mourningstar hub and why functionality is still not accessible by hotkey or menu?

Fantastic stuff, love to see it. You do top-notch work. Some of the best in the business.

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Great devblog, I wish you could do also mini-documentaries on youtube. Maybe short interviews with team members. Maybe an interview with Jesper Kyd and voice actors? Asking them questions, such as their favorite missions, their favorite voice lines, music tracks, weapons to use etc.

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oooo :eyes::memo:

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Hah.

Hands up if this made you think of the eagles in Lord of The Rings?!

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I stand corrected that it is the Goliath Truck not a Taurox

This is awesome! as an indie dev, not only is this of course great learning material, it’s also inspirational. Would love to see more of these.

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You’re really going to love the next Darktide 101 blog then. :grin: