Controller Acceleration on Right Stick is way to aggressive now and unusable.
The Beta had a nice smooth acceleration that worked nicely with the pace of the game, but now it seems to ramp up to max immediately. It’s so quick and turns so much that it’s scary just coming close to the reach of the acceleration, as it almost turns me 360 degrees when it happens, quite jarring.
I started with default 1.0 sensitivity but 1.2 was better for me, didn’t notice any difference in the accelerations behavior between the two, so probably persist throughout.
I was playing on PC using xbox one controller with Ogryn, not sure if it’s the same on all classes and platforms, but it persisted throughout the tutorial and the Psykhanium, but wasn’t as bad in the hub/mourning star.
Sensitivity slider/options for the acceleration would be nice. The regular Controller sensitivity bar is really great, small increments is great. something similar for acceleration would be nice.
Also having different sliders for X and Y sensitivity would be nice since they don’t seem to be similar in sensitivity as default and I’d like to remedy that.
I noticed that the voice lines during the Psykhanium would cut out if I opened the pause menu when Sefoni was talking and it would just skip the lines and she’d stop talking.
not sure if that was intended or a bug. didn’t test to see if the same thing happened with keyboard.